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    Clash Palette

    Clash Palette: privacy policy, terms of use & EULA

    Version 1.9 · Last updated 6 November 2026

    This page holds all three documents for Clash Palette. They are written for this app only — each of our apps handles data differently. Published by denix.studio, founded by Gökhan Alp Atar, Nilüfer / Bursa, Turkey.

    Clash Palette

    Privacy Policy

    Own page
    1. 01

      Who we are

      Clash Palette (version 1.9) is published by denix.studio, founded by Gökhan Alp Atar, Nilüfer / Bursa, Turkey. This policy describes this app specifically — our other apps handle data differently and each has its own policy.

    2. 02

      How Clash Palette handles data

      Clash Palette keeps scores, streaks, credits, daily-task progress and unlocked items on your device. There is no account and no personal profile.

    3. 03

      What is collected

      Clash Palette may hold scores, accuracy, streaks, XP level and progress through the game modes (stored on your device); credits, daily tasks, login streak and unlocked themes, palettes and shop items (stored on your device); sound and difficulty preferences (stored on your device); and for players without Premium: device and ad-interaction data processed by Google AdMob to show banner, interstitial and optional rewarded ads.

    4. 04

      Why

      Data is used only to make Clash Palette work as described on its App Store page, to fix crashes and to keep the app secure. It is never sold, rented, or used to build an advertising profile.

    5. 05

      Permissions this app asks for

      Game Center — if you sign in, to publish scores to leaderboards and track achievements under your Apple-provided nickname. Each permission is requested at the moment it is needed and can be withdrawn in iOS Settings at any time.

    6. 06

      Third parties

      Clash Palette relies on Google AdMob and the Google User Messaging Platform, which show ads and ask for consent where required (EEA, UK, Switzerland) — governed by Google's privacy policy; Apple Game Center, where leaderboards and achievements are used — governed by Apple's own privacy policy; Apple iCloud, which syncs your records and unlocks between your own devices; Apple (App Store) for the optional Premium subscription or one-time lifetime purchase; and Apple App Store, which processes subscriptions and purchases — governed by Apple's own privacy policy. Each processes data under its own policy and only for the purpose above.

    7. 07

      Retention and deletion

      Progress remains until you delete the app. Game Center scores are held by Apple and removed through your Game Center settings. Ad data is retained by Google according to its own policy.

    8. 08

      Security

      Data held on the device is protected by iOS app sandboxing and file-level encryption. Where information does travel, it travels over TLS. No system is perfect, but we keep the amount of data involved as small as the app allows.

    9. 09

      Children

      Rated 4+. Clash Palette does not ask for names, e-mail addresses or contact details. The app does not request App Tracking Transparency permission and does not track players across other companies' apps. Premium removes all ads.

    10. 10

      Your rights (GDPR and KVKK)

      You may ask for access to any personal data we hold about you, ask for it to be corrected or deleted, object to processing, ask for portability, and withdraw consent. Where the app holds everything on your device, you exercise those rights directly: edit or delete the content in the app, or delete the app. Write to us and we answer within 30 days.

    11. 11

      Payments

      Clash Palette is free to play with ads. Premium is offered as an auto-renewing monthly or yearly subscription (the yearly plan may include a free trial) or as a one-time lifetime purchase; credit packs are optional one-time purchases. Payment is charged to your Apple ID. Subscriptions renew automatically unless cancelled at least 24 hours before the end of the current period; manage or cancel them in your App Store account settings. All purchases are handled by Apple; we never see your card details.

    12. 12

      Changes and contact

      Material changes to this policy are published on this page with a new date. Questions about Clash Palette and this policy go to https://denix.studio/contact or g.alpatar@gmail.com and are answered by a person, usually within two working days.

    Clash Palette

    Terms of Use

    Own page
    1. 01

      Agreement

      These terms are between you and denix.studio, founded by Gökhan Alp Atar, Nilüfer / Bursa, Turkey, and cover Clash Palette only. By downloading, installing or using Clash Palette you accept them; if you do not, please do not use the app.

    2. 02

      Licence

      We grant you a personal, limited, non-exclusive, non-transferable, revocable licence to use Clash Palette on Apple devices you own or control, as permitted by the App Store Terms of Service. You may not copy, sell, rent, decompile or reverse-engineer the app, or strip it of its notices.

    3. 03

      Cost and purchases

      Clash Palette is free to play with ads. Premium is offered as an auto-renewing monthly or yearly subscription (the yearly plan may include a free trial) or as a one-time lifetime purchase; credit packs are optional one-time purchases. Payment is charged to your Apple ID. Subscriptions renew automatically unless cancelled at least 24 hours before the end of the current period; manage or cancel them in your App Store account settings. All purchases are handled by Apple; we never see your card details.

    4. 04

      Acceptable use

      Do not use Clash Palette unlawfully, do not attempt to breach or overload it, and do not use it in a way that harms other users or third parties.

    5. 05

      Fair play

      Manipulating scores, tampering with the app or submitting falsified results to a leaderboard may lead to the removal of those scores.

    6. 06

      Colour perception

      Difficulty depends on hue discrimination, screen calibration and lighting. Scores are entertainment, not an assessment of eyesight or a diagnosis of colour vision deficiency.

    7. 07

      Credits and rewards

      Credits earned from daily tasks, streaks or rewarded ads have no cash value, cannot be transferred and are stored only on your device.

    8. 08

      Availability and updates

      Clash Palette is updated over time. Features may change or be withdrawn, and support for older iOS versions may end. We do not promise the app will be uninterrupted or error-free.

    9. 09

      Warranty disclaimer

      Clash Palette is provided "as is" and "as available", without warranties of any kind, express or implied, including fitness for a particular purpose. Some jurisdictions do not allow such exclusions, in which case the minimum warranty the law requires applies.

    10. 10

      Limitation of liability

      To the extent the law allows, denix.studio is not liable for indirect, incidental, special, consequential or punitive damages, or for lost data or profits, arising out of your use of Clash Palette.

    11. 11

      Apple

      Clash Palette is distributed through the Apple App Store, so Apple's terms also apply. Apple is not a party to this agreement, has no obligation to provide support for Clash Palette, and is a third-party beneficiary entitled to enforce these terms. Any claim about the app is directed to us, not to Apple.

    12. 12

      Governing law

      These terms are governed by the laws of the Republic of Turkey, without regard to conflict-of-law rules. Disputes are resolved in the courts and enforcement offices of Bursa. Mandatory consumer-protection rights in your own country are unaffected.

    13. 13

      Contact

      Anything about these terms, or about Clash Palette itself, goes to https://denix.studio/contact or g.alpatar@gmail.com.

    Clash Palette

    End-User Licence Agreement (EULA)

    Own page
    1. 01

      Parties and acknowledgement

      This End-User Licence Agreement ("EULA") is between you and denix.studio, founded by Gökhan Alp Atar, Nilüfer / Bursa, Turkey ("Licensor") for Clash Palette. You and Licensor acknowledge that this EULA is concluded between you and Licensor only, not with Apple Inc. ("Apple"), and that Licensor, not Apple, is solely responsible for Clash Palette and its content.

    2. 02

      Scope of licence

      Licensor grants you a non-transferable licence to use Clash Palette on any Apple-branded product that you own or control, as permitted by the Usage Rules in the Apple Media Services Terms and Conditions, including use by other accounts in your Family Sharing group where the app supports it. You may not distribute, rent, lease, lend, sell, sublicense, modify, decompile or reverse-engineer the app, except as the law expressly permits.

    3. 03

      Maintenance and support

      Licensor is solely responsible for any maintenance and support of Clash Palette, as set out on its support page and in this EULA or as required by law. Apple has no obligation whatsoever to provide maintenance or support for the app.

    4. 04

      Warranty

      Licensor is solely responsible for any product warranties, whether express or implied by law, to the extent not effectively disclaimed. If Clash Palette fails to conform to an applicable warranty, you may notify Apple, and Apple will refund the purchase price, if any, of the app to you. To the maximum extent permitted by law, Apple has no other warranty obligation with respect to the app, and any other claims, losses, liabilities, damages, costs or expenses attributable to a failure to conform to a warranty are Licensor's sole responsibility.

    5. 05

      Product claims

      Licensor, not Apple, is responsible for addressing any claims by you or a third party relating to Clash Palette or your possession and use of it, including product liability claims, claims that the app fails to conform to any applicable legal or regulatory requirement, and claims arising under consumer protection, privacy or similar legislation.

    6. 06

      Intellectual property

      If a third party claims that Clash Palette or your possession and use of it infringes that party's intellectual property rights, Licensor, not Apple, is solely responsible for the investigation, defence, settlement and discharge of that claim.

    7. 07

      Legal compliance

      You represent and warrant that you are not located in a country subject to a U.S. Government embargo or designated by the U.S. Government as a “terrorist supporting” country, and that you are not listed on any U.S. Government list of prohibited or restricted parties.

    8. 08

      Third-party terms

      You must comply with any applicable third-party terms of agreement when using Clash Palette — for example your mobile carrier or network provider's terms.

    9. 09

      Third-party beneficiary

      Apple and Apple's subsidiaries are third-party beneficiaries of this EULA. Upon your acceptance of it, Apple has the right, and is deemed to have accepted the right, to enforce this EULA against you as a third-party beneficiary.

    10. 10

      Licensor contact

      Questions, complaints or claims about Clash Palette: denix.studio, Gökhan Alp Atar, Nilüfer / Bursa, Turkey — g.alpatar@gmail.com, or https://denix.studio/contact.

    Contact
    g.alpatar@gmail.com

    denix.studio — Nilüfer / Bursa, Turkey